A junction between the worlds erupts…
The Rifters series is set in the town of Settler, Oregon. There’s a reason for its weirdness.
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The Gold Rush trickles to a fool’s quest and a string of stagecoach heists. In 1888, Earl Blacke decides to make a new start and become a better man. He escapes into the mountains, heading north. In the wilds of Oregon, a rift inside an ancient volcano opens and sends him into the future, into the present day. It also shaves forty years off his age, forty years to live over again and atone for what he’s done.
Starting over is hard to do. In current day New York, Daelin Long’s dream job at a publishing house goes the way of the dinosaurs her sister chases. With no money and nowhere else to go, Daelin accepts the librarian position in her sister’s dinky town in the middle of Oregon. Nestled inside ancient volcanic peaks, the town of Settler holds onto many secrets. Residents roam the streets with weirdly fashioned devices, and odd lights pulse in the night skies. People whisper of a phantom outlaw and start dying, murdered and missing their heads. On top of it all, Daelin’s sister is missing, and Daelin doesn’t know who to trust.
Earl knows more than he’s saying. He shares a notorious history with the phantom, one he’ll see remains buried. Keeping Daelin’s sister’s secrets is his only chance at redemption, and the only way to keep this world safe. More on The Rifters
You’re Never a Hero Until You Are
A junction erupts between the worlds in Settler, Oregon, a rift from which horrors attack our world. The Rifters defend us.
To trust unquestioningly is the first lesson Daelin Long must learn as the newest Initiate of the Rifters.
Her first day is a disaster. She stands on a deserted street in a town smaller than a city district, courting killer rocks from another world with her ancestor from the Revolutionary War. Normal no longer exists.
While she struggles, Earl Blacke grapples with atoning for his past ill deeds, running far and fast from Settler, Oregon. The Shaman of the Desert promises him redemption, and an old mine puts the possibility of a gold strike in his grasp. His luck has changed for the better, but he can’t have both.
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With the rift closed for the season and no more monsters to fight, Daelin Long gets bored as librarian in the podunk town of Settler, Oregon. A job interview and her brother’s arrival present a tempting opportunity to escape, until her brother and her best friend, a ghost, disappear.
While Daelin searches for them, more mysteries pile up: dead people coming back to life, portraits of the town founders replaced with strange white trees, and people on the other side of the rift returning. It’s impossible. The portal that allows monsters from other universes to come to Earth is sealed until next summer.
The Rifters, a secret group protecting our world, believe the troubles are nothing more than the tantrums of an offended ghost. Daelin disagrees. If she’s right, the evil hell-bent on destroying Earth has new technology making the rift more deadly.
Before the monster summons the next apocalypse, Daelin must find it and destroy it.
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The portal connecting Earth to other worlds reopens, and Daelin Long stands ready to rescue her sister. After a winter of strenuous training, she’s prepared to battle the evil her sister warns against. Only, the rift is more unpredictable. The Mothman arrives whispering of death and transports Daelin to a land with seven moons. There, she faces a monster that can exist in two universes at the same time. Refusing to believe her fate is sealed, Daelin searches for the way home. With only her staff, her wits, and an uninformed detective, she dares to lead the fight. Otherwise, her sister and Earth don’t have a chance.
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A monstrous secret hides in the backwoods of a remote western town—a portal connecting our world to forty-two other universes. The visitors—most would call them terrifying—often have devastating effects. Their destruction hasn’t been intentional… until lately. The usual band of protectors, The Rifters, defend us with daring and weapons built from coils, gears, and crystals, which is no longer enough. Earth’s survival depends on an outlaw from 1888 and a librarian with a knack for ghosts.
The Rifters Box Collection includes: The Rifters, The Initiate, and The Reader.
The Rifters: Daelin Long moves to Settler, Oregon, after being laid off from her job and robbed at gunpoint in New York City. County librarian isn’t her dream job, but she’s excited to reconnect with her younger sister. Only, her sister is missing and there’s a phantom stealing heads. The town is plain weird and gets worse when Daelin stumbles upon its deepest secrets.
The Initiate: Daelin Long joins the Rifters in hopes of finding her lost sister. Instead, she finds a swarm of killer bees like no other. These bees start off as pebbles and sting like fire. Her first lesson is to trust her fellow Rifters absolutely. Daelin does, but they can’t trust her. She has her sister’s secrets to keep.
The Reader: Daelin Long rises in the ranks of the Rifters. The rift closes for the season, and Daelin worries over her sister stuck on the other side. With the rift closed, the town should be quiet. Only, it’s not. Dead people are coming to life, and those who should be around are missing. Daelin and the Rifters must figure out how to fight a monster without the energy of the rift to power their weapons.
More on BOXED COLLECTION BOOKS 1-3